How Much Does it Cost to Develop a VR Game App?

How Much Does it Cost to Develop a VR Game App?

There are various factors that influence the VR game development cost.

Let’s learn about them.

1. Location and expertise of the Developer

Virtual reality development costs can rapidly vary depending on the location of the VR game developer. The developer in the US will cost around $100 per hour, while Asian countries like India cost much less, which is approximately $20.

When you take middle Eastern countries like Dubai and Saudi Arabia, the developers can be hired for $40 or $50 per hour, which is much cheaper when compared to the US and other European countries.

Size of the team: The larger the team’s size, the more the cost you need to spend on employee wages. A simple VR game project takes two or three months to develop, while large projects take nearly a year. With that, you can calculate the employee wages for a project.

The employee’s salary will vary greatly depending on their skills and experience. Junior programmers might charge less when compared to experienced developers.

But you should consider that an inexperienced developer takes much more time than an expert in the field. They also tend to make mistakes, which might lead to additional expenses.

2. Hardware And Software Costs

Hardware is critical to support the game production process. VR games predominantly use 3D animation with high-graphic resolutions. So, you need robust hardware to keep the game running in real time. Other testing hardware, desktops,

When it comes to hardware, a virtual reality game development company has two options before them:

  • Buy the hardware for VR game development (or)
  • Rent the required hardware for game development.

Comparatively, renting hardware is much more cost-effective than buying them.

As much as hardware, selecting the perfect game engine is essential for successful game development. You would be required to pay a certain fee for using the engine for game development.

For instance, if you are working with Unreal Engine, you must pay 5% of your sales if your game exceeds $ 1 million in revenue.